What really excited me was the announcement of Super Mario 3D for the 3DS, which appears to have ripped a page from Mario 3's book by bringing back the beloved Tanooki suit. I'm sure it won't recapture the magic of Mario's NES days, but I'm still going to keep an eye on it. After all, a pale but well-intentioned imitation of a beloved classic is better than another insipid Pokemon title.
|IT HAS A TAIL|
I also missed Sony's pitch, but I assume it was just an hour and a half of high-level businessmen apologizing over the recent PSN outage and committing sepukuu, then a man dressed as Cole MacGrath from inFAMOUS nervously explaining how Sony's new security features will add hours of fun to your PlayStation Home trolling experience.
Thankfully-ish, my brain was able to jolt my body awake in time for the Xbox 360 presentation, which consisted of approximately 4000 first person shooters - all sequels - another Tomb Raider game that didn't look too bad, and the fact that now you can be much more lazy when purchasing content on the Xbox Marketplace by just screaming out what you want to buy instead of using the wireless controller to navigate menus. If my neighbors don't think that I'm crazy at this point, my early morning shouts of "Xbox! Show me Transformers cartoons NOW!" should confirm their worst fears.
|Halo 4 or whatever; yawn.|
Microsoft's showing show presented me with a conundrum: How could I have been mind shatteringly disinterested in a show completely devoted to my favorite pass time?
The most important thing this year's E3 taught me is that no matter how disillusioned I become with Nintendo, I'd still rather hang with them than wade through the uninspired shooter wasteland that is the Xbox 360.