When it was released in 2004, the fourth Silent Hill was promoted as a very different experience from the first three games which still remained true to the series’ roots. But how well did Silent Hill 4: The Room live up to expectations? Frankly, it depends on what you were expecting.
Although not the surreal mind-rape that Silent Hill 2 is, SH4: The Room has a deep and engaging plot. Henry Townshend’s apartment is average as can be, with photos on the walls, a TV and radio, and even a kitchen… that is, until the haunting starts. After being trapped in his apartment for five days, a strange hole appears in Henry’s bathroom. He has no choice but to crawl through the portal to unknown horrors and, perhaps if he’s lucky, salvation.
The last of the PlayStation 2 era Silent Hill games, SH4: The Room is proof that the original survival horror formula was starting to go stale and doubling up on the action just wasn’t the move that would save the series. Cleaning up Henry’s haunted apartment offers players a fun but flawed excursion to the freakiest town on earth, but don’t expect the entertainment to last for more than a single trip through. Play it, enjoy it and then squirrel SH4 away in your room in favor of one of the better Silent Hill games.