This game is a quarter cruncher through and through, a fact made obvious by its lack of gameplay options and the reality that most of the ROM space went to the visuals. When Hard Drivin’ was in the arcades, a quarter per play was perfectly acceptable. Take away the steering wheel and the wow factor of the graphics and you’ve lost most of the appeal of the game. Hard Drivin’ on the Genesis feels more like a tech demo than a full-fledged game and it really isn’t worth more than two dollars and an hour of your time. Even if you manage to come across it in some woefully understocked arcade, do yourself a favor and don’t dump more than a few quarters in it.
But be cool and don’t tell Hard Drivin’ I said any of this. If you see it at a used game shop, tell it that it’s badass and that everyone loves it. Just like the well-meaning dork down the street, there’s no reason to be mean to something that tries so hard to be awesome.